# Build brief: Steampunk

Resource base: https://mejohnc.org (or the preview host used to obtain this file).

Use this direction within the user’s requested project and existing design constraints.

## Illustrative use case, not project requirements
A fictional invention catalog with mechanical illustrations and readable specifications.

A speculative genre combining historical industrial imagery with imagined technology. Gears and brass establish fiction; they should not obscure how a real interface works.

## Essential cues
- Industrial fantasy
- Mechanical detail
- Antique material cues

## Recipe
- Give decorative mechanisms a plausible visual role.
- Use a simple control layout.
- Separate fictional gauges from real data.

## Optional decoration
Coherent fictional machinery takes more work than decorative gears.

## Avoid
Random gears on every surface or unlabeled dials that imply nonexistent measurements.

## Values and validation
Read [tokens](/territories/steampunk/tokens.json) and [acceptance checklist](/territories/steampunk/checklist.md). Use [the working example](/territories/steampunk/example/) to inspect color roles, spacing, hierarchy, and interaction states. It is a UI translation, not a reproduction of historical art. Tokens describe the base UI; [example CSS](/territories/assets/example.css) contains the style-specific composition and decorative layer. Preview navigation with `?navigation=top`, `?navigation=sidebar`, or `?navigation=tabs`; combine with `project`. Use [Compare](/territories/compare/) for mobile (390 px), tablet (820 px), and desktop (1440 px) viewports.

## Delivery
Preserve real content and existing working behavior. Check keyboard, narrow layout, error, empty, and success states. Report any departures from this recipe with a reason. Do not claim to have inspected a preview or run checks that you could not access.

Schema 1.0.0; revision f5fd78058ba2.
