# Build brief: Surrealism

Resource base: https://mejohnc.org (or the preview host used to obtain this file).

Use this direction within the user’s requested project and existing design constraints.

## Illustrative use case, not project requirements
A literary journal with a surreal cover image and conventional article navigation.

An artistic and literary movement exploring the unconscious and unexpected associations. A screen interpretation can use impossible imagery while keeping the actual interaction understandable.

## Essential cues
- Unexpected association
- Dream logic
- Altered scale

## Recipe
- Build one meaningful impossible scene.
- Keep navigation spatially stable.
- Use captions when the image needs context.

## Optional decoration
One meaningful impossible image is the main creative investment.

## Avoid
Random visual oddity without an idea or making essential actions behave unpredictably.

## Values and validation
Read [tokens](/territories/surrealism/tokens.json) and [acceptance checklist](/territories/surrealism/checklist.md). Use [the working example](/territories/surrealism/example/) to inspect color roles, spacing, hierarchy, and interaction states. It is a UI translation, not a reproduction of historical art. Tokens describe the base UI; [example CSS](/territories/assets/example.css) contains the style-specific composition and decorative layer. Preview navigation with `?navigation=top`, `?navigation=sidebar`, or `?navigation=tabs`; combine with `project`. Use [Compare](/territories/compare/) for mobile (390 px), tablet (820 px), and desktop (1440 px) viewports.

## Delivery
Preserve real content and existing working behavior. Check keyboard, narrow layout, error, empty, and success states. Report any departures from this recipe with a reason. Do not claim to have inspected a preview or run checks that you could not access.

Schema 1.0.0; revision f5fd78058ba2.
